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Chin tucks

2 sets of 8 chin tucks held 3-5 s each, 45 s rest. Slide the head straight back, eyes level.

Slot
Mobility
Focus
Stability
Time
3 min
Intensity
Low intensity
Injury risk
Low injury risk
Equipment
Wall

How to do it

Sit or stand tall with your eyes level. Draw your head straight back, as if making a double chin, without tipping it up or down; you should feel a stretch at the base of the skull and maybe into the upper back. Hold 3-5 seconds, relax, and repeat for 8 reps. Rest 45 seconds and do a second set. Standing with your back and head against a wall keeps you honest: the back of your head slides up the wall as you tuck. It's a small movement. Hooper's Beta prescribes 6-10 reps several times a day for the climber's hunch and belayer's neck.

Run it now

The same timer as the app: a five-second get-ready, then every round and rest counted down with a beep. Keep this page open while you train.

Chin tucks

0:00 / 2:52

Ready

2:52

2 sets of 8

2 sets of 8 chin tucks held 3-5 s each, 45 s rest. Slide the head straight back, eyes level.

2 × 8
sets × rounds
5s
work
3s
rest
0:45
set rest
2:52
total

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Who it's for

Anyone with a stiff neck from belaying, or a head that's drifted forward from years of pulling and looking up. It takes three minutes and needs nothing but a wall.

Common mistakes

  • Nodding instead of sliding. The head moves straight back with your eyes level. Tipping the chin up or down stretches something else.
  • Forcing it. It's a small movement. Pushing hard strains the front of the neck.
  • Holding your breath. Breathe normally through each hold.
  • Doing it once and forgetting it. Posture changes with frequent practice, a few short sets spread through the day.

How to progress

Once you can find the position by feel, do it away from the wall. Then fit sets into your day: at a desk, before belaying, between climbs.

When it fits

The training periods this exercise fits into in Blok Sessions.

  • Base Lots of easy climbing, good movement and aerobic fitness.

  • Strength Stronger fingers and pulling, with weight you control.

  • Power Explosive moves, momentum and coordination.

  • Power Endurance Keep your power through one hard move after another.

  • Endurance Climb longer before you pump out, by moving efficiently.

  • Performance Peak for a trip or a comp: focus, reading problems, trying hard.

  • Deload Train less, let your fingers recover, keep moving.